Hidden · found in the search · Drum machine

The AirBase

A drum machine whose bass drum, snare and toms are analogue and whose hi-hats, clap, rim shot and cymbals are samples (six- and eight-bit on the original).

Tempo
Swing
Volume
Audio—Page0%0 late

AirBase analogue and 8-bit drums

Accent
Tune
Level
Decay
Harmonics
Tune
Level
Decay
Snappy
Tune
Level
Decay
Sweep
Tune
Level
Decay
Sweep
Tune
Level
Decay
Tone
Tune
Level
Decay
Tone
Tune
Level
Decay
Spread
Tune
Level
Decay
Tone
Tune
Level
Decay
Tone
Tune
Level
Decay
Tone

Machines found

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  9. AirBase
  10. ?
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The others answer to their numbers in the search.

How to play it
  • Play starts the sequencer, and so does the space bar. A pattern chosen while it plays starts at the next bar.
  • Knobs turn when dragged up or down; hold Shift for small steps, double-click to put one back. With the keyboard: Tab to a knob, then the arrow keys. While the lab plays, a knob an LFO, a duck or the song moves turns with it, and a mark on its ring stays where you set it; a knob the song's lane holds is framed in green.
  • Undo: Ctrl+Z takes back the last change to the lab, a run of changes without a pause being one step, and Ctrl+Shift+Z (or Ctrl+Y) puts it back; ↶ and ↷ on the rack's bar do the same. A right-click on a region, a note, a lane's point, a track's name or a channel gives what can be done to it. ? shows every key.
  • Parts: every machine has sixteen, A–P, each played from its own steps or from a piano roll; the letters under its name choose the one it plays and shows. Give it a name, and Save as new part copies it, steps, roll and all, to the first free part and goes on there, so a pattern you made is kept to use in the song. Solo lets only that machine be heard: with Patterns on, it loops the part you are writing.
  • Piano roll: Steps or Roll beside a machine's parts says how that part is written. In the roll, a double click on the grid puts a note there (with ✎, press and drag to draw one as long as the drag); press a note to choose it, drag it to move it or its end to lengthen it, double-click it away; with a note chosen, the arrow keys move it and Shift with them lengthens it. The grid is a quarter down to a thirty-second, or triplets; a clip is 1 to 512 bars, and in the song a region as long as its clip plays it through once. Velocities are under the notes, lanes for the machine's own knobs under those. Read MIDI takes a MIDI file's track (its controllers 74, 71, 1 and 72 become lanes, its pitch bends a Pitch bend lane), Save MIDI writes the clip out with its bend, and with Rec on, what you play while the lab runs is written in.
  • Pitch bend: every synth and the TC Sampler bends, every note sounding and every new one, as a keyboard's wheel does. Bend on its panel says how far, 1 to 24 semitones up and down (2 to start). A MIDI keyboard's wheel bends the machine touched last. In a roll, a Pitch bend lane bends it through the clip, the middle no bend; draw a swoop down for a hoover. An LFO on Pitch bend, at a small depth, is vibrato.
  • Step programs: beside a machine's parts, a list of programs to put into the part chosen (‹ › go through them; Undo puts the steps back): the lab's own, with the riffs and beats of the band's remix kits, yours, and the site's. Save steps… keeps yours in this browser, Export and Open… take them as a file, and Share… puts them on the step programs.
  • Pads sound a drum and choose it; its steps and knobs are shown. With Rec on, pads struck while the pattern plays are written into it.
  • WAV records whole bars of what plays, from the start of a bar, and saves them as a WAV file that loops.
  • MIDI: in browsers that have it, the MIDI button lets a keyboard play the machines. Channel 10 strikes the drums by General MIDI's drum notes; the other channels play the machine touched last, and a TC-303 note struck hard is written with an accent. Controllers 74, 71, 1 and 72 turn the cutoff, resonance, envelope and decay of the machine touched last, where it has them, and the pitch wheel bends it; Start and Stop start and stop the lab.

Every sound is made in your browser as it plays, from the lab's own arithmetic, the band's remix kit and what you load yourself, which is never sent anywhere. What you make is kept in this browser and follows you from machine to machine. The band's studio had machines of these kinds from its first synthesizer in 1997 on; each machine's page says which, and what was made with them. Everything else is in the manual.

About the AirBase

How it is built

Ten voices: a bass drum, a snare and two toms worked out as analogue circuits, and closed and open hi-hats, a hand clap, a rim shot, a crash and a ride played through eight bits, each taking its set of samples from the lab's 909 or 808. The original had no sequencer of its own; here it plays from the lab's sixteen steps with their Accent row, or a piano roll, in sixteen parts.

How to use it

  1. Strike a pad to hear its voice and choose it: its steps and its knobs are shown.
  2. Light the steps it plays on, and the Accent row where a hit is to be louder.
  3. Press Play, or the space bar. With Rec on, pads struck while the pattern plays are written into it.
  4. Choose a sampled voice's Set to hear it through eight bits from the 909's sounds or the 808's.
  5. Turn a voice's knobs while it plays. Outs sends each voice into a mixer channel of its own.
  6. Give the part a name and Save as new part to keep it for the song; a piano roll writes a part note by note instead.

In the studio

A drum machine of this kind was in the band's studio in 2001 and 2002, and on the studio's wish list from 2012 to 2017. The drums and percussion of the version of Phazed Reality that the band made as a demo song for a music program were sampled from it.

Everything else, the rack, the arranger, the mixer and saving your work, is in the lab's manual.